The learning content of UI designers can be roughly divided into
Learn the basic knowledge of fine arts and painting
For example, some simple sketches, graphic design, the use of PS (drawing, cutting and retouching)-the basic knowledge of a series of Ul courses.
Learn Web front-end and UI design knowledge.
Website overall interface design, App interface design, UI interaction design, etc. There are also some corporate official website-type websites that can be done through project practice.
Learn more about the Web front-end.
Learn to use Html code to lay a solid foundation for UI design.
Not only engaged in art painting, but also need to locate the software users, use environment and use mode, and finally serve the software users. UI designers are engaged in scientific and artistic design. What they need to accomplish is, in short, a process of constantly designing visual effects for users and satisfying them.
Design is divided into three categories in terms of work content, namely, research tools, research on the relationship between human and interface, and research personnel. The functions of UI designers generally include three aspects: First, graphic design, that is, "artistic design" in the traditional sense. The second is interactive design, which mainly lies in designing the operation flow, tree structure and operation specification of the software. The third is user testing/research. The so-called "test" here aims to test the rationality of interactive design and the aesthetics of graphic design, mainly through the form of target user questionnaire to measure the rationality of UI design.