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Several interesting team games

join in with sb. to take a risk

For the deceased with the same birth, each participant is required to fill out a piece of paper, which reads as follows: "I want YY (the other person) to sample."

Eg. "I want Max to do 300 palm presses."

After collecting the notes, draw them out one by one, and prepare a plastic bag containing four kinds of notes: "live together", * * * die ","you die "and" I live ".

If you draw "you die", you do 300 palm presses.

If I draw "I die", I will do 300 palm presses.

If you draw "the same life", you don't have to do 300 palm presses together.

If you draw "* * * to death", you will do 300 palm pressing together.

(Usually, someone will fill in some actions such as "Kiss" or "touch". If the host thinks that everyone can't accept it, remember to be strict with yourself, otherwise it will not be too fun to make it sexual harassment or even indecent assault! )

Tear paper

Form: About 20 people are most suitable.

Time: 15 minutes

Materials: Prepare A4 paper with twice the total number of people (waste paper is also acceptable).

Applicable object: all students

Activity purpose

In order to explain that we often use one-way communication in our usual communication process, as a result, listeners always have different opinions, and individuals usually have great differences according to their own understanding. But what will happen after using two-way communication? The differences still exist. Although there is improvement, it increases the complexity of the communication process. So what's the best way? It depends on the actual situation. As the best way to communicate, it depends on different occasions and environments.

operation sequence/order

1, give each student a piece of paper.

2. The trainer issues a single instruction:

Everybody close your eyes

No questions asked during the whole process.

Fold the paper in half

-fold it in half again

-fold it in half again

-tear off the upper right corner, turn it to 180 degrees, and also tear off the upper left corner.

Open your eyes and open the paper

Trainers will find all kinds of answers.

3. At this time, the trainer can invite a student to come up and repeat the above instructions. The only difference is that the students can ask questions this time.

Related discussion

After completing the first step, you can ask everyone why there are so many different results (maybe everyone's response is that one-way communication is not allowed to ask questions, so there will be errors)

After completing the second step, I ask you why there are still errors (I want to explain that any form and method of communication is not absolute, it depends on the mutual understanding of the communicators and the limitations of the communication environment, and communication is the process of meaning transformation)

Game Name: Fun Jumping Rope

Let's all jump over the rope. Many things will happen while playing, and different people will have different reactions. Why? This is a typical team activity, which requires everyone's cooperation. How to achieve the best cooperation effect? Have you ever thought about these questions? Let's take these questions and play skipping again.

Objective: To help students form a * * * knowledge and complete low-difficulty activities.

Rule: Please hold one end of the rope by two people, and the others should jump over the rope together. Everyone should jump over and count how many times the whole team can jump.

Discussion:

(1) What was the first sound you made when someone tripped?

(2) Does the person who makes the sound deliberately blame others?

(3) Think about whether you inadvertently put pressure on others?

(4) What should we do next so that the feeling just now will not happen?

note:

(1) Remind the injured knee or foot, and decide whether to participate or not according to the situation.

(2) Outdoor grass should be selected for the site to avoid injury.

(3) Pay attention to the partner's position and distance when skipping rope in combination, so as not to step on the partner or collide with each other.

Change:

(1) Different skipping methods can be considered, for example, each student enters in sequence.

(2) Two ropes can be used, or the direction of rope can be changed.

Teaching aid: a thick cotton rope.

Ball game

Rules of the game:

1, all the people are divided into three groups, each group has about 20 people, with balls 1, 2 and 3 respectively.

2. The game requires that the ball be sent from the sponsor in the order of 1, 2 and 3, and finally returned to the sponsor in this order. In the process of passing, everyone must touch the ball and win with the least time.

3, the ball fell to the ground once extra 10 seconds.

Trainers must read:

1, at the beginning of the game, three groups of people will generally form three circles and pass them one by one, counting the scores of the three groups, for example, 17 seconds, 18 seconds and 50 seconds respectively.

2. "Is there a better way to make time shorter? The best score of this game is 8 seconds. " Trainers can challenge all groups. (Reference idea: form a cylinder with your hands and let three balls slide down from it, which takes only 4 seconds! This is a wonderful idea! Of course, there may be faster methods, and trainers need to constantly inspire students to think about new methods. )

Trainer comments:

Some players can't even believe themselves when they see the results-"I began to think that 30 seconds is incredible!" " "Can you hurry up?" One idea after another popped out of the players' heads, and good news kept coming during the game ... "9 seconds", "5 seconds" and "4 seconds", and the fastest one actually took only 0.58 seconds! Through this game, students can feel that when everything seems impossible is put in front of them, this "impossible" psychological set will make everyone think of giving up. You can succeed only if you do it, but the ultimate success depends not on what you do, but on how you do it. Give full play to the wisdom of the team and gather the creativity of the team. An impossible thing has miraculously succeeded. This is the strength of the team! Thinking can guide people's actions, but also restrain people's actions. The only way to succeed is to dare to go beyond your own thinking.

For an enterprise, perhaps your rules and regulations have made great contributions to your development, but blindly following them will easily become old-fashioned. Establish an environmental condition for employees to inspire creativity and "break through the framework": encourage innovative spirit, thus developing breakthrough solutions and strategies, which will create more unexpected opportunities for enterprises.

solution bracelet

Form: 10 group is the best.

Time: 20 minutes

Material: None

Applicable object: all personnel

Purpose of the activity: let the students know what steps are taken to solve team problems, the importance of listening in communication and the spirit of team cooperation.

operation sequence/order

1 The trainer asked each group to stand in a centripetal circle.

2, the trainer said: first raise your right hand and hold the hand of the opposite person; Raise your left hand again and hold another person's hand; Now you are faced with a complicated problem. Try to untie this messy net without loosening it.

3, tell everyone that you can solve it, but there will be two answers. One is a big circle, and the other is two nested rings.

4. If there is no solution in the process, the trainer may allow the trainees to decide to disconnect their adjacent hands once, but they must be closed immediately when they do it again.

Related discussion

How did you feel at the beginning? Were you confused?

Did you change your mind when you untied a little?

Are you happy that the problem was finally solved?

What have you learned in this process?

Flying eggs at high altitude

Activity purpose

Reflect the creativity and team spirit of team members.

Form: A group of 3 people is the best.

Type: creativity, teamwork

Time: 30 minutes

Materials and venue: one egg in each group, one balloon, one plastic bag, four bamboo sticks, two plastic spoons and forks, and six rubber bands; 3rd Floor and Downstairs Open Space

Applicable object: all students

operation sequence/order

1, the trainer distributed the above-mentioned materials to each group, and then asked the students to put down their eggs at the designated place on the third floor after 25 minutes. In order not to break the eggs, they can use the given materials to design umbrellas.

2. After 25 minutes, leave one student in each group to lay eggs in a place three stories high. Other students can go downstairs to watch and check whether the fallen eggs are in good condition.

3. The group with intact eggs is the winning group, which can play the finals. The winner and the trainer can give some small gifts as rewards.

Discussion:

How did your group get the idea?

How well do you coordinate in the process of group cooperation?

face the music

Rules: students stand in several rows at arm's length (depending on the number of people). When I shout for a moment, turn right. When calling two, turn left; When you shout three, turn back; When calling four, take a step forward; Don't move when you call five.

When someone makes a mistake, the wrong person should step out of the queue, stand in front of everyone, bow first, raise his right hand and say loudly, "I'm sorry, I was wrong!" "

After several rounds, ask: What does this game mean?

In the face of mistakes, in most cases, no one admits that he has made a mistake; In a few cases, some people think they are wrong, but they don't have the courage to admit it, because it is difficult to overcome psychological obstacles; In rare cases, someone stands up and admits that he is wrong.

There are many such phenomena in daily work. There is an office of a Hong Kong company in Shenzhen, with a supervisor and a staff member. When the office was first established, it was required to declare taxes. Because many offices of this nature did not declare at that time, and this office had no operating income, this office did not declare it either. Two years later, during the tax inspection, the tax bureau found that the office had not paid taxes, so it made a fine decision, amounting to tens of thousands. When the Hong Kong boss of this office knew about this, he asked the supervisor separately, "What did you think at that time, and this important thing happened now?" The supervisor said, "At that time, I thought of tax declaration, but the staff said that many companies don't declare, so we don't have to declare. Considering that we can save some money for the company, I didn't think about it again, and these things are all handled by the staff." The boss found the employee again and asked the same question. The employee said, "From the perspective of saving money for the company, plus we have no operating income and other companies have not declared, I told the supervisor about this situation. In the end, it is up to the supervisor to decide whether to declare or not. He didn't tell me, so I didn't declare."

Training humorous and optimistic games

There are positive and negative emotions. Some positive emotions, such as excitement, fun and humor, can stimulate people's creativity, while many negative emotions, such as pain, anxiety and fear, will hinder people's creativity. Each of us may experience mood swings due to success or failure. The following game allows you to experience the powerful role of emotions in problem solving. It can also train your humor and optimism.

This game requires you to play with some friends and deviate from your usual social behavior. The content of the game is to learn the sounds of animals in the zoo.

The following table determines what animals you want to learn:

The first letter animal name of your surname in hanyu pinyin.

A-f lion

G-l seal

M-r orangutan

S-z tropical bird

Now choose a partner (it's best to choose a stranger among these friends as a partner). Stare at each other, eyes can't be shifted, and at the same time, imitate animal barking loudly with your mouth for at least 10 second.

Comments:

How do you feel in this simple game? Do you feel funny and awkward? Although the game will feel uncomfortable at first, it is likely to end with laughter. Maybe no matter what animal you imitate, you will end up as a "stupid donkey".

Have you noticed that fun and humorous emotions will help you to play creatively in this game, which may make you have a brainwave, imitate all kinds of unexpected cries, get a full house of applause, or make everyone laugh? In the game, however, feeling embarrassed will make you ashamed to speak? If you have a sense of humor, it's easier to speak like an animal.

Positive optimism is the catalyst of creativity. Therefore, in the most difficult time, don't forget that humor can keep you optimistic.

String name game

Game method:

Group members form a circle, nominate one student at will to introduce their company and name, and the second student will introduce themselves in turn, but say: I'm * * * behind * * *, the third student says: I'm * * * behind * * *, and so on ... The last student introduced will repeat the names and units of all the previous students.

Analysis: enliven the atmosphere, break the deadlock and accelerate the understanding among the students.

a truly strong person can withstand severe test

Form: A group of 8 people is the best.

Type: Building trust in the team

Time: 15-20 minutes

Applicable object: all students

Activity purpose:

Helping students realize the establishment of trust depends on their confidence in team members. Communication with each other is the basis for establishing this confidence. Once trust is fully established, you will feel that the working atmosphere of the team is so relaxed and happy.

Operating procedures:

1, the trainer makes each group form a centripetal circle, and the trainer stands in the center to demonstrate.

2. The trainer wraps his hands around his chest and makes the following communication dialogue.

Trainer: "My name is ... (my own name). I'm ready. Are you ready?"

All the students replied: "Ready!"

Trainer: "I fell?"

All the students replied: "pour it!"

3. At this time, the trainer's whole body is completely in the hands of the team members, and then the team members push the trainer clockwise for two laps.

4. After the trainer has finished the demonstration, every member of the group will give it a try.

Discussion:

1, what is the most difficult part of this game, and how will you improve it next time?

2. During the activity, how do you feel about the team's spirit of cooperation and whether you have a sense of trust?

icebreaking

Form: All students participate together.

Type: breaking ice

Time: 5 minutes

Material: No material is required.

Venue: open space

Applicable object: all students

Operating procedures:

1, all the students form a circle.

2. Each student puts his hands on the shoulders of the previous student;

3. Listen to the trainer's instructions and slowly sit on the lap of the student behind you.

4. After sitting down, the trainer will give instructions to the trainees to call out the corresponding slogan: "For example," Qi Xin will work together and forge ahead. " "

5. It's best to have a group competition to see which group can persist for the longest time.

Discussion:

1, did your mental state change during the game? Does the body and voice also change one after another?

2. When you find yourself in the above changes, do you adjust them in time?

3. Do you think that your slackness has little effect on the team? What happened in the end?

4. What is very important to win in the competition?