King of Glory in addition to the segment can prove a person's strength, there is what can your strength? The MVP is the most important thing that you can do for your business. At the end of each game, the system will be based on the player's performance rating, and the most powerful one is the MVP of the game! But some players say that my mortality rate is lower than his, why can he still get the MVP. The MVP is a very important part of the game, but it is also a very important part of the game, because it is a very important part of the game!
Some people say that their teammates are too pit so they are stuck there, in fact, this is simply does not exist, from the big data and probability point of view, you play a lot of times after the match to the pit and the probability of the gods is the same, for both teams is also fair, you have a big god on this side or the opposite side of the pit you on the score you take it for granted, the skill of the poor teammates pit off the score you think it is not deserved, this is very wrong idea! This is a very wrong way of thinking. The correct posture of scoring is that you have a pit on your side, you have to bring the move, which is higher than your current level of segmentation of the level of embodiment, can not bring teammates to fly, what do you have to score? The competitive game is not lying on the score of this said, the weak and strong, the survival of the fittest.
So don't say anything again, I don't pit ah, why I can't score this kind of words. Not pit sounds very innocent, in fact, to put it bluntly is that your level is this paragraph, neither drag the hind legs and is not a thigh, on the score all look at the strength of teammates and opponents which is strong, rely on the face by luck, so lose win win, your paragraph is stuck here is the embodiment of the fairness of this game mechanism.
There are some metaphysics on the more not to say, no matter you are the winning side of the MVP or losing side of the mmp, the end of a game on the end of the line, don't think too much, the day the United States matching mechanism if so easy to be cracked by the smallest, that other people don't do it, so do a good job of their own is the most important, when you are strong enough, the scoring of the natural water to the canal.
The key problem is that you a person development is very good, technology is very good, the operation is very good, but often you met some "terrible teammates" to send head as a routine, to grab buff as the joy of life, to grab the field as a daily cheap, but is not ashamed to clean up the line and guard tower.
They always think they are the best, always think they are the best, play Angela as Cheng Bite Jin, Ghost Valley as a Donghuang Taiyi, they usually do not look at you in the brush field, in the clearing of the troop line, a word is to be a group, they never look at the mini-map, do not care about where the teammates, and do not care about the teammates' lives and deaths, a meat do not know to protect the brittle skin, where he blindly wandering The clear push tower clearing is mainly rely on ADC. to take the lead, this side in the group battle four to five, over there a person push the tower to push especially happy, people five people dry death four, almost three full blood or.
Based on my experience, a better criterion to judge the level than MVP is the comprehensive rating, which is the one inside the personal information panel, and it is more intuitive to look at the last 100 games. Now after almost every game I click on my teammates' and opponents' panels, look at their ratings, and then recall their in-game performance. I've found that players with high in-game ratings don't have low composite ratings, and relatively speaking their authorities perform better. Conversely, players with low in-bureau ratings have poor performance and low recent composite ratings. These are proportional, indicating that the King of Glory scoring system is also improving, scoring and a person's level is still a relative fit, long ago not just look at the KDA to evaluate, and now also consider a lot of other factors, fielding, economy, participation in the group and so on. And different types of heroes rating reference data is also different, each has its own focus. It's no longer appropriate to spit on the ratings, the ratings are still relatively fair. Most of the losing side MVPs, still have some strength, at least within the losing team.
Just in terms of ranking, your most recent composite rating reflects your general level of play in your current segment. Generally want to quickly and easily on the score, generally at least the rating should be above 55, if you can reach 60, 70, really up to three days later you will be upgraded to the segment, will not continue to stay in this segment. 50-55 is kind of not pit can not be brought, and hard work to climb the pit to rely on the courageous points on the score is also possible. And below 50 basically depends on the luck by lying, 45 below shows that the strength is not enough to the segment, but truly is lying king face emperor level, surprisingly can lie up.
And the matching mechanism of the rankings is also a reason, the high rating in the next game will be matched to the low rating teammates, the system is pulling the balance, increasing the difficulty of the rankings and player viscosity. Over time, it's become a game of luck - it's all about the number of low rated players on each side. Our side has three ratings beginning with 40, very desperate ah, but the opposite side has 4, playing and winning.