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The impact of the slowdown in demand for talent in the global IT industry, coupled with China's increased efforts to cultivate software talent, China's software talent in short supply situation has eased. With the 35 demonstration software colleges began enrollment and the increase in training institutions run by social forces, the supply of software talent in China increased in number, to a certain extent, to improve the structure of China's software talent. But overall, the state of the country's software talent is still not out of the long-established "gap, structural imbalance, strong demand" situation, talent shortages and structural irrationality coexist. Specifically manifested in China's software talent structure presents "olive", that is, high-end software talent, including systems analysts, project technical director, and low-end talent, such as software coding programmers, such as a serious shortage of intermediate (end) surplus of talent.
The structure of software professionals is also in an unreasonable state. According to statistics, China's current software practitioners more than 3/4 from the country's major universities and research institutions of computer and software-related professions, from vocational and technical schools and social training institutions of software practitioners is still less than the total number of 1/4. We can see that China's software human resources mainly from universities and research institutions, which is precisely the formation of China's current software talent structure is not reasonable, This is precisely the main reason for the formation of China's current software talent structure is not reasonable, the lack of application-oriented talent. That is to say, the supply of software talents exceeds the demand is only a superficial phenomenon. Because China's colleges and universities are generally detached from the actual software education, can not be utilized, a lot of more than ten years ago, the current textbooks, college students are still learning. The stability of university education and the rapid development of the software industry can not adapt to each other, the community lacks the practical ability to actually do hands-on type of software talent.
So the reform of university education and the development of social training institutions, strengthen the training of staff is a new direction of software personnel training.
And the computer software level exam as the Ministry of Personnel and the Ministry of Information Industry jointly organized an authoritative software level certification exam, which assesses not only the level of your knowledge, but also to examine your professional qualifications that is, your hands-on ability.
And the full implementation of the test instead of evaluation, the abolition of the threshold limit, as well as the state no longer carry out the corresponding technical title of the review work, so obtaining this certificate is to apply for the corresponding technical title of a mandatory path. Then more stimulate the development of the soft test, at the same time the soft test certificate has also become an important weapon in the competition in the workplace.
Analysis of the market demand for software personnel, China now needs the most "hard" and "soft" talent. As the software level exam now subjects, low-level programmers, middle-level software designers, information systems supervisors and high-level system analysts and information systems project managers will become the popular subjects in the exam.
The twenty-first century into the information age, sweeping the world of information technology to human production and lifestyle has brought about profound changes, the information industry has become one of the leading industries to promote national economic development. At present, China's software industry is still in the growth period, its market potential is still far from being tapped out. 2005 China's overall software market size will reach 90.7 billion yuan, a growth rate of 33%. 2010 or so, China's software industry will enter the maturity period. IT industry as a knowledge-intensive, technology-intensive industry, the key to the rapid development of a large number of people engaged in the IT technology innovation. A certain number, structure and quality of IT talent team is the support of IT industry development, a country's IT human resources reserves, IT personnel training and the use of the situation determines the level of development of the country's IT industry and potential. It can also be said that the competition of IT industry is the competition of talents, and the high-level IT talent training and team building is a prerequisite for the IT industry to become a big country and a strong country. The development of information industry in the United States, India and Ireland is the best example.
In China, the IT industry in the past five years experienced an annual growth rate of 28%, is the same period of the country's GDP growth rate of three times the pulling effect of GDP growth has been further enhanced, the contribution rate of China's national economic growth continues to improve. 2003, China's IT industry-wide sales revenue of 1. 88 trillion yuan, the completion of the industrial value-added of 400 billion yuan, profit tax The total amount of 100 billion yuan, IT product exports of 142.1 billion U.S. dollars. Software and system integration sales revenue of 160 billion yuan, software exports of 2 billion U.S. dollars, the best level in history. IT industry accounted for the proportion of the national industry reached 12.3%, accounting for 9.1% of GDP, becoming the first major industry.
In the coming period, China will take advantage of the major opportunities for international industrial transfer, gather various resources, breakthroughs in core technology constraints, integrated circuits, software, computer and information processing, modern mobile communications, information security, information services and systems integration and other technological areas to strengthen the innovation, and to promote the replacement of IT products, and to promote China's transformation from a large country of IT to a strong country of IT, and in turn Promote the process of national economic informatization, information technology to drive industrialization, out of a new road of industrialization.
So, whether from the general direction, or from a small aspect, the training and reserve of high-quality IT personnel are very important.
Five ministries and commissions report: IT talent demand increased by 1 million per year
China Computer News, the Ministry of Education, the Ministry of Information Industry, the National Defense Science and Industry Commission, the Ministry of Transportation, the Ministry of Health has jointly released the application of numerical control technology, computer applications and software technology, automotive applications and maintenance, nursing and other four professional areas of demand for talent.
Computer talent: demand for an annual increase of 1 million!
According to the introduction, at present, China's computer application level is still in the primary stage, the function of existing computer and information technology facilities have not been well developed and utilized than the developed countries lag behind 10-20 years. But China's information technology in the continuous development of the current software business income is 25 times more than a decade ago, is expected to 2005 the size of the software industry will reach 250 billion yuan.
With the continuous expansion of China's software industry, the structural contradiction of software talent is increasingly prominent. Ministry of Education report on the shortage of talent, software employees nearly 600,000 people, of which about 340,000 professionals (of which 40,000 senior talents, intermediate talents of 200,000 people, primary talents of 100,000 people). Talent structure is small at both ends of the middle of the large olive-shaped structure, not only the lack of high-level systems analysts, project designer, but also the lack of a large number of engaged in basic software developers.
According to international experience, the ratio of high, medium and junior software talents is 1:4:7. According to the reasonable proportion of talent structure for the calculation, by 2005, our country needs 60,000 senior software talents, 280,000 intermediate software talents, 460,000 junior software talents, coupled with the enterprises, communities, institutions, schools and other industries, preliminary estimates, the national demand for computer application professionals will increase by one million per year. Will increase by one million, but the domestic academic education can only provide 5-6 million people.
Income in the IT industry
The data of this survey was collected through the Internet from May 1, 2004 to January 18, 2005, and the respondents were mainly concentrated in the cities of Beijing (26%), Shanghai (17%), Shenzhen (6%), Guangzhou (5%) and Tianjin. The statistics show that the IT industry (including electronics? microelectronics technology, Internet? e-commerce, communications? telecommunication and computer industry) has an average annual salary of 48,337 yuan.
From the specific positions, the average annual salary of each position in the IT industry is also quite a leading edge, is a high-paying industry. For example, the average annual salary for project management positions in the IT industry is 27.72% higher than the overall average annual salary; factory management positions are 23.48% higher.
Shanghai, Shenzhen and Beijing are the highest-paying IT cities. Among them, Shanghai has the highest IT salary level, with an average annual salary of RMB 58,907, followed by Shenzhen at RMB 58,886 and Beijing at RMB 55,608. Then came Hangzhou, Chengdu, Nanjing, Guangzhou and Suzhou in that order.
Technology, management high-paying rivalry project management highest income
In the IT industry's annual salary rankings of major positions, technology, management jobs high-paying rivalry, in which project management is the highest, followed by business management and R & D. The IT industry's annual salary rankings of major positions, technology, management jobs high-paying rivalry, in which project management highest, followed by business management and R & D category.
The top 10 positions ranked in the salary status of the following table, the table also lists the IT industry and the industry's overall salary status compared to the situation.
Education and experience determine salary MBA average annual salary of nearly 90,000
Education and experience are the two major factors that determine the salary situation of IT people. Academic qualifications, basically in line with the trend of higher education the higher the average annual salary, the average MBA salary reached 88,721 yuan, approaching 90,000 yuan, more than a doctorate in the first place; doctorate followed by 83,341 yuan; from the third place in order of master's degree of 77,580 yuan; bachelor's degree of 53,361 yuan; junior college 33,727 yuan; less than 20,697 yuan of junior college.
From the point of view of work experience, also in line with the principle that salary is proportional to the accumulation of experience, 3 years and 5 years of work can also realize a leap in salary respectively. The average annual salary for those who have worked for 1 year is $36,380; for those who have worked for 3 years, it is $53,987; for those who have worked for 5 years, it reaches $69,300; and for those who have worked for 10-15 years, it can reach $74,074.
In addition, there is still a gap between the salary levels of domestic IT companies and foreign companies, and the salaries of Chinese employees working for foreign companies are still a sign of high salaries in the industry. However, unlike the initial entry into China, foreign IT companies now have a better understanding of China's salary levels, salary giving tends to be rational. Similarly, the internationalization of Chinese IT companies has accelerated, and in terms of compensation, they are gradually on par with international companies. The gap between the two is gradually narrowing.
Small increase in salary this year, R & D positions rose better
On the current situation, regardless of the domestic environment, or the international trend, the demand for IT personnel are showing a growing trend, but ChinaHR.com (ChinaHR.com) career experts analyze that the overall salary in the IT industry is not expected to be a substantial increase in the year, the growth will be in the 10-15% or so.
Because of the shortage of research and development talents, and with the development of technology has made enterprises increase their investment in research and development, it is expected that the salary of research and development and technical personnel will exceed that of project management personnel, and the annual salary of a senior software engineer will be around 110,000 yuan; in addition, by the development of the IC chip industry, the salary of system engineers and hardware engineers will also increase, and the future value of senior technical personnel in the field will be more than that of the project management personnel. In addition, the salary of system engineers and hardware engineers will also increase, and the value of senior technical talents in this field will also soar; the recovery of the Internet will also usher in a rebound in the salary of its practitioners.
Industry development gives rise to new opportunities, new jobs with high salaries
Industry changes can bring new development opportunities for people in the workplace, and the IT industry continues to create new development space for people in the industry due to the fast-changing technology and fierce competition in the market.
3G, chips, Internet, games, etc. have become the key words in the IT job market in 2005, and there are a lot of job opportunities. In addition, the new business model will also trigger the creation of new jobs, but due to the shortage of talent, these positions have also become a high-paying gathering place. At present, the salaries of emerging positions such as game technicians, payment platform product planners, mailbox product operators, bidding BD managers, instant messaging product senior technicians, wireless business media planners, and so on, are very red-hot. Game technicians, for example, the current game industry talent gap of up to 600,000, a game company marketing manager's annual salary has reached 260,000, and an excellent game designer's annual salary of about 300,000 yuan.
According to the statistics of China Talent Network, this year's IT part-time market grew 126% over the same period last year, the market is extremely hot. Currently, the IT industry demand for part-time talent has accounted for about 25% of the entire part-time market, ranking the first chair of part-time demand. And because part-time work is generally in the form of short-term project work, IT part-time practitioners' salaries have also risen.
While the IT employment situation in 2005 is very good, but the salary level compared to last year will not show significant growth. Overall, in the IT industry, there are many subsectors, and different segments of the industry, its salary level is also very different, showing a high and low polarization, hot and cold uneven state.
According to the survey of relevant organizations, in the IT industry, the monthly salary of tens of thousands of yuan, occupies a relatively small proportion; monthly salary of 5,000-8,000 yuan, communications equipment and cell phone manufacturing industry accounted for 14.3%, the computer hardware industry accounted for 11.25%, the computer software industry accounted for 48.75%, the Internet and e-commerce industry, electronics and Microelectronics technology industry, telecommunications carriers and services industry accounted for 25.6%; monthly salary in the range of 3,000-5,000 yuan, communications equipment and cell phone manufacturing industry accounted for 9.7%, the computer hardware industry accounted for 16.8%, computer software industry accounted for 46.5%, the Internet and e-commerce industry, electronics and microelectronics technology industry, telecommunications carriers and services industry accounted for
The monthly salary range of less than 3,000 yuan, communication equipment and cell phone manufacturing industry accounted for 4.7%, computer hardware industry accounted for 26.7%, computer software industry accounted for 35.3%, the Internet and e-commerce industry, electronics and microelectronics technology industry, telecom carriers and services industry accounted for 33.2%.
On the contrary, 2005 will come out of some of the IT employment highlights, such as strong demand for network security personnel, game talent, software test engineers, researchers, etc., salary will be relatively high. Take the network game talent, the most lack of game design, development and programming staff, as long as they have more than 2 years of relevant work experience; master C or C + + programming, familiar with Win32 / VC + + development platform or Lunix / Unix development platform; familiar with TCP / IP, Socket programming or MySQL, Oracle database; good object-oriented design, analytical skills, standardized programming style. Object-oriented design, analytical ability, standardized programming style; personal works and good English technical information reading ability is preferred. This type of personnel generally have a monthly salary of more than 10,000 yuan, belonging to the "gold-collar" family. In addition, game planners, artists, etc. are also hot positions. Experienced planners can also reach tens of thousands of dollars a month, while senior artisans if the speed and quality of the design is good, the highest monthly salary can reach 20,000-30,000 yuan, while the general artisan monthly salary of 4,000-5,000 yuan.
As the saying goes: "the sky is high enough for birds to fly, and the sea is wide enough for fish to leap", the IT industry as China's number one industry, its development potential is very great. In the employment situation is favorable, the talent gap is large, to become an IT person, each job seeker only by their own learning and ability.
I engaged in this work for many years, IT employment issues have a certain understanding of the current analysis is as follows, if you help hope to adopt:
Computer art and design is just a general term, generally divided into graphic design, web design, 3D (three-dimensional animation) most of the three. Because of the different positions, the corresponding employment direction is different, the employment demand is also different.
Graphic design: supply and demand
Work content: graphic design mainly includes art layout, graphic ads, posters, light boxes and other design and production.
Employment trends: newspapers, magazines, publishing and other mass media, advertising agencies and other related industries. Engaged in graphic design work, the technical difficulty is low, the demand for talent is relatively large, the income is relatively low, most of the monthly in 2000 yuan, if experienced, do a good job there are more than 5000 yuan, and personal understanding and experience has a lot to do with.
Prospect analysis: learning to enter faster, the application surface is also relatively wide, the corresponding supply and demand for talent are relatively strong. The development of newspapers, magazines, publishing, advertising and other related industries has been a booming trend, the current employment prospects are not bad.
Web page design: the requirements to improve
Work content: including doing some flash animation, web pages, website construction and other basic work.
Employment trends: major websites, advertising, design companies.
Prospect analysis: With the growing popularity of computers, the network team continues to "grow", will naturally increase the demand for talent, but the demand is still very large. However, the entire IT industry is almost always more favorable to young people, which is related to its own characteristics, the need for inspiration and continuous innovation. Young imagination is the most vigorous and energetic, older is easy to be old-fashioned, the new things also have a rejection of psychology, not easy to accept. As a result, there will be a requirement for age in the demand for talent.
Three-dimensional animation: the most popular talent
Work: including 3D animation and construction of three-dimensional effects, such as our common CCTV "News" program commonly used in the rotation of the Earth's title, as well as some film and television works, such as the title of the film will be used to do 3D; three-dimensional effects is common to us, such as the effect of the effect of the property development, the effect of the family's interior decoration.
Employment tendency: traditional animation companies, game software companies, advertising companies, film and television production companies and other related industries.
Prospect analysis: According to the introduction, in recent years, the international computer technology, network technology is widely used in the field of animation, people's demand for visual enjoyment is getting higher and higher, but, at present, the domestic animation industry, in addition to funds, the biggest problem is the shortage of talent. Some domestic animation companies are faced with two choices of "independent creation" and "working for overseas", and they have to "do the dowry for others" because domestic animation is criticized and fault-finding on the one hand, and criticized and fault-finding on the other. On the one hand, there are many criticisms, fault-finding, support and encouragement, and on the other hand, there is a lack of funds.
The lack of animation talent, but also with the current domestic animation industry, film and television industry system, most of the technical staff only pay attention to the development and use of hardware equipment, lack of attention to the arts and perception. And most of the choreographers and directors only focus on the play and innovation in the field of art, lack of sensitivity to modern electronic technology, at best, only a little superficial understanding, there is no good system, the environment, the two will not be able to achieve a harmonious unity, and it is not possible to produce top animation talent.
In addition, the animation of the talents of the production technology and artistry requirements are relatively high. This aspect of learning is the most complex, and need a lot of money "bottom", adhere to be able to do a good job of people are even fewer. But the use of animated cartoons but more and more, and the development prospects are very favorable, this aspect of the talent is most in demand.