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Warcraft really unparalleled introduction to the Three Kingdoms
Recently, I used Taishi Ci for a while, because everyone said he was a useless general. I want to explore whether he has potential.

Let's talk about the general strategy first, then the details. Anyone who has used Taishi Ci knows that he can't do it because of his poor technology and strong theory, but the actual effect is not great. Therefore, in his words, we will fight honestly at the beginning, and Taishi Ci with equipment can only appear in team battles, otherwise it will be a 150. In other words, Taishi Ci's ability depends in part on your ability to make money. If you have money, first combine a three-level mine. Don't tell me about fashion. That thing is useless. Level 3 mines can also be sensitized. With it, you can give two more forces to protect your wrist. Basically, you can help in team battles and make a meat shield or something (go in two places and stay in a safe place)! Have the opportunity to play with money first. Try to have a three-level thunder at 1 1- 16 level, so that even if you keep hitting others with your teammates, you will have money. It's best to keep it if it's crushed, so that the money can come quickly, provided that it can be kept. (At this time, if the other party gets off the bus, don't think about sending troops at once and mobilize teammates to send troops to the top, as long as they are not very good teammates or the lineup is almost the same! )

After that, it will be the golden age of the wife. If you have money, you can equip yourself according to the situation. If you have more money, you'd better go to the moon (your wife's equipment depends on Jia Min as far as possible), and the attacker will come out first. It's basically ok to pack it too small.

When there are many opponents, they will separate first, then cooperate with their teammates to kill, and then kill the sensitive method first. At this time, you can attack high and fast, and kill the mage like a fight (as long as you don't die in seconds). Of course, the other party has grandchildren or something. At this time, it depends on whether your teammates can keep each other.

At this time, the soldiers of the other side can't beat you as long as they don't have very abnormal equipment (it is best to kill people in mountain cities, but do you have money? )。

Specific practice: in the initial stage, you should wear Erli, two branches and three reds or a sensitive shoe, and three branches are red and blue. If you want to play first-class Lei Yu with peace of mind, you should choose the former. If you are very aggressive, I hope you can kill something behind people in the initial stage. The bonus points are the first-level doppelganger, the second-level and the third-level crosscutting, and then the yellow cross and the crosscutting are added to each other, which greatly increases. There was no Lei Yu above Grade 2 in the early stage. Pay money to test your skills as a soldier, and be more conscious. If you are on the road, the other side has Cao Ren and he is good at fighting. Level 6 can take a car and break the tower. Then, if your teammates are strong and can fight, stay with them. If they can't, don't. Go the other way for a while and then come back. At this time, it is best for honest soldiers not to think too much about killing people. Caicai can still be killed in vain, but at this time you will be weak (although you are a melee hero, consider yourself a Ma Dai, and you will win if you don't die). At this time, if country S can basically defend passively, or join forces with country W collectively, you'd better not take part, because it is a melee "Ma Dai", so basically you will die as soon as you play. Making money with peace of mind is your only choice. It won't help if you go at this time. Yes 150, I won't go. If you are on the side of country W, let them kill with peace of mind and make money.

If it goes well at first, when you have a first-class thunder, two powers and a shoe.

When you enter the intermediate stage, you can participate in the team battle appropriately, ensuring your own immortality as the first goal and wasting the opponent's magic as the second goal. It is also important to send a member to scout. In terms of skills, when two equals bud, stop adding Huang Shizi and full face (I choose not to learn the third skill, which is useless. It is best to add a yellow cross in actual use). At this time, if there is still a chance, you can fight for money. You should also go when teammates get together to fight each other's home, but don't rush to the front. Once there is no magic, go home immediately, play money for a while, play with your teammates for a while, and master the rhythm of playing and attacking. At this time, if the family is under great pressure, it will be much easier to fight for money. Just stay at home, but you must hold back. The late mage is basically your 150. The key is that you can't be beaten back in the early and middle stages, nor can you die too many times. Be careful.

Later, after adding the first skill and big skill of the avatar, add the yellow fork. You can add a third skill if you are interested. The equipment is a three-level Lei Yu, with two abilities, one is swift, the other is old moon, and the other is a suit. If there are too many other wizards, they will retreat, and if there are too many soldiers, they will become warriors. The later period is your golden age, and the resentment in the first and middle period can erupt. If you play well, you will be invincible if you are equipped, but it is still not very forbidden to fight, so you should pay attention to your blood when killing people. At this time, you are not afraid of death.

Please give me some suggestions above. It is not easy to make good use of Taishi Ci.

I hope you can give me more advice and refuse to curse and paste.

Take a small video with you, no one is an expert.

When there is a moon, you can steal barracks and support other soldiers and wizards with magical powers.

Even if you get killed, it's worth it. Hit the barracks quickly.

Xiao Tai's big move is physical attack. I can kill people who can avoid magic, including Cao Ren. I killed Coss twice when he wasn't looking (he had less blood). This big move will be very effective when the sensitivity exceeds 60. It used to be used to mend knives and Yin people. When it is popular, it is still popular. Go up to people and open it. )

I used several TSCs to stay in a hotel last night, and found that his playing style can be divided into two types:

1, pure sensitive type: skill points:121+141++43++4++222333.

Equipment: at first, two sensitive boots, three sticks and two reds. It is very painful to hit others with a cross in the early stage. Doing well is easy to kill people, and calculating blood volume is the key! It's best to be popular in the middle term, and it's very useful to save your life, and then you can buy a thief with money (if you have more money, you will get rid of the demon, if you have more money, you will get Huang Zhonggong, and then you will have the moon later), so that you can kill the sensitive method with your teammates. If the opponent has a mage with high damage, you will give two abilities to avoid being killed, because you add a lot of yellow crosses, so blood will not be rarely supported by strength. You can take two places at a time and cheat the other mage before he is useless.

The advantage of this style of play is that the attack is high and sensitive, and the big move is very powerful. If used well, an enemy general can be abolished in an instant. The disadvantage is that it is very fragile (this is a common problem of Min Ying), and it is very important to use avatar and fashion. Avatar can get out of the way to eliminate slow skills and poisoning skills (once Z Ryan saw me, he was a big one and then tried to kill me with R points. As a result, my avatar failed, and then he turned and ran away helplessly)

Of course, if your teammates are poor and there are two experience books in the team, then everything is empty talk. Even if you use Zhuge Liang's elephant god, you can't save your failure, because this is a game about cooperation. Some people always say that one will surpass, but I believe that as long as you cooperate well, there will be no surpassing. Passers-by, after all, is not a team battle, and the main lineup can't cooperate, but it can't beat the well-coordinated second-line lineup.

2. Strength type: The initial equipment is as you wish, and your ultimate goal is to have about four 16 strength wristbands, one armor and one Lei Yu (above level 2). First learn the skills of cross and head portrait, then the first-level rules are as big as the university, and then all are yellow crosses. Such a meat shield that can be divided into two parts and can be topped appears. The advantage of being divided into two parts is that the CD is short, and it has a certain power after taking Yu Lei!

(If the power cord hits the later stage, it can be more practical to supplement the sensitivity under the moon. Is to retreat the demon and see how much you can beat Tacova. )

Advantages: it is easier to form and not easy to die! Blood-proof high-energy coat.

Insufficient: Low lethality is only suitable for positional warfare, and it is recommended when there are many archers.

Applicable tactics: State S is divided into two parts: Majestic, pandaren, TSC, Zhuge and Azuda. Features: Majestic, pandaren and TSC have two parts. When the war started, the three men were divided into two parts, and the fighting capacity doubled instantly. Azuda, zoom in on Zhuge TSC, calm down and zoom in. Note: when the other party is banned, it must be separated by two seconds, otherwise the big one will go out! Behind pandaren, the wind panda blows first (if the other side has it), and Zhuge magnifies the spike. The rest can generally handle it. It's a piece of cake to beat the tower with dignity. Panda and TSC carry heroes and soldiers with each other, and Arida can limit the other hero's cooperation with Zhuge and TSC, which is very destructive. Arida can increase everyone's speed, release wolves and attack.

Key points: ensure that everyone in the war is big, dignified and fast. Kill the mage or warrior with group injuries first, and then everyone will participate in the big move together.

This tactic can be used when several friends from the passers-by bureau are playing together. It is estimated that the team battle is useless, and the big move of W country is too cruel. Ha ha! !

AR friends in TSC's room A will tell you the easiest way to play. After the skill is upgraded to level 7, you can make a living in the wild. You can buy Lei Yu with money and get together quickly with strength! Simple and effective play, busy fighting to the top, looking at the opportunity to have a cross behind you or a big red-blooded enemy, using busy sensitization method is also good!

Defense 2

Power 22

Agile 22

Intelligence 16

Grade 25 hp 182 1 mp993

Attack 107- 12+20

National defense 1 1+3

Power 70+20

Agile 82+20

Intelligence 56+20

1 skill horizontal chop attacks the enemy twice in a row. Level 1, each ability is 50+ self agility.

Level 2 70+ Self-agility

Level 3 90+ Self Agility

Level 4 1 10+ self-agility

2 skill doppelganger 1 level makes one doppelganger, level 2 makes two doppelgangers, and levels 3 and 4 make three, but the previous level 3 doppelganger bears 3 times the physical damage, and the level 4 doppelganger bears 2 times the physical damage.

3 Skills Battlefield Rules Killing enemies can increase their agility and reduce magic damage. The highest level is to kill 12 enemies and add a little agility.

At the same time, it has 16% spell resistance.

The big decision is that the ten-square waltz will cause sustained high-speed damage to the designated enemy within 5 seconds, and each attack will cause its own agility multiplication factor 1.75, level 2, level 0.93, and level 1.05.

After reading the previous introduction, I believe everyone has found that the power of Taishi No.1 skill can not be underestimated at all stages of the game. The first-level damage is about 150, and the second-level damage will reach more than 200.

A three-level attack of at least 250+ 4 is a terrible 300++, and this is only the initial stage. After being agile to 100+ in the later period, it is easy to hit more than 400 damage.

It can be said that it is one of the skills that really loses the most blood.

The ability of the avatar greatly enhances the ambassador's escape ability, and basically ignores the unique skills of finding a hair dryer and releasing snakes. The avatar is invincible in an instant and can avoid the enemy if used properly.

Non-directional halo technique of human body

And basically ignore the enemy's poison effect or slow effect and other state skills, such as the poison of a woman Zhang He and Xiahou's mental slowness.

It can be said that it is infinitely useful and can be used where the enemy can't see it. After that, the master can hide in the shadow and learn from experience, and seduce the enemy with the skills of being in two places at once (me

Of course, if you use a few tricks, it will definitely have an effect on the enemy's psychology, probably when you really want to escape.

Seeing the real person, the enemy gave up the fleeting opportunity. Ps: Please refer to Sun Tzu's Art of War here.

No.3 skill battlefield rule can effectively reduce the damage caused by enemy magic and kill the captain. It's slow, but when you have 140 pieces of wood,

I think at least 10 points, that is, the thief's agility is still good (it is not a dream for passers-by to fight for more wood! )

Personally, it is contradictory, but it is more effective when the initial attack is not high, but without the cooperation of fashion and peers, the chance of not being interrupted or running away is very small.

However, if the strength is amazing, but the agility exceeds 100, you should know that as long as the melee attack can hit the big break, the blood loss is really no higher than that of the ordinary attack.

It is recommended to take 3 red 4 resin and a leather boot with you, so that you will increase 7 points of agility and 7 points of attack in the initial stage, and also increase 14 points of first skill damage for the Taishi.

The first-level recommendation is not added at first. You go to the first line, it depends. If you meet the role of a woman, because the cd time is good and the magic consumption is very small, you must collapse and choose a doppelganger.

Basic female poison can suppress you by 54.

When you encounter other enemies with 1 level that can't achieve results, it is recommended to add yellow first.

Level 2-3+1 skill level 4, yellow or doppelganger according to the situation. Remember to add a little doppelganger when there is such a character opposite, which can effectively restrain the wind journey.

If he decides you, you will be overwhelmed. When you are looking for someone on the other side, you should also add points as soon as possible, flashing a static trap surrounded by snakes to lure the enemy.

The fifth level of course gives priority to the first skill. Level 6 depends on the situation. After the decision, add the number 1, and then check with the battlefield.

Remember, you don't need to add points until you don't plan to buy electric jade or go home to buy electric jade immediately.

Judging from Taishi Ci's excellent attack frequency and waving movements, it is easy to replenish soldiers with a little control. Even in the case of robbing the tower for money, the green of success is very high

The great power of the first skill in the early stage makes the enemy's sensitive method very fragile in front of you.

Basically 3/4 of the blood, an A plus F plus A can be sent back to the spa for recuperation.

If your mending is good or pressing hard, I believe there is basically 1500+ at level 7, then you can go home, a pair of shoes, a thief with some blood.

Do you know why you don't bring magic? Because Tai Shi is Min Ying with high intelligence growth, and the first skill is basically one shot, it is unlikely to be used continuously.

Too much magic support to use at least 3 times)

What should I do if I don't have enough money for the first time? Don't hesitate, it shows that your opponent has put a lot of pressure on you. After buying shoes, all the money is used to protect yourself and a few people.

There are still some.

When you reach 1000 yuan again, it is highly recommended to bring another thief, two thieves, 20 points of agility and 3 points of armor to effectively improve your attack power and attack frequency.

It also increases your 1 skill by 40 points, which is quite cost-effective, and you can synthesize practical popularity and retreat separately in the later stage, and the upgrade potential will not appear.

Waste phenomenon

Of course, there are also various development directions to choose from.

1 popular, first in first out, popular with big decisions, first-class in killing, stealth and running for your life, but personally feel popular, and there are not many opportunities for big decisions to kill. The enemy can generally use it.

The aura of the range to be cracked.

I have succeeded at most three times in a game.

Electric jade can also do great harm to enemy heroes, but it feels better to have two thieves first.

The ideal god is to add the moon to the sky one day. 3. flying shoes, hungry ghosts, taking into account killing soldiers and pk.

The stronger pk is the hungry ghost, hungry ghost and hungry ghost flying shoes under the original month, or the original month is changed into fashion or one day.

But to tell the truth, the real equipment in the battle is 1 class electricity 1 leg touch 1 pop 1 shoe 2 power.

Remind everyone that the big decision that is too aggressive is that physical attacks ignore magic immunity but are affected by the defense of the other side.