QQ is used to simulate ICQ. ICQ is a chat tool for the international community, which means I'm looking for you. OICQ imitated it, adding an O before ICQ, which means "Open me to find you", but was accused of infringement, so Tencent boss changed the name of OICQ to QQ, which is the QQ we use now, except the name.
QQ is probably the most frequently used communication tool in China.
With the passage of time, more and more additional products are developed based on QQ, such as QQ games, QQ pets, QQ music, QQ space and so on. , deeply favored by QQ users.
In order to make QQ more in-depth life, Tencent has developed mobile QQ and QQ level. As long as you apply for mobile QQ, users can enjoy QQ chat on their mobile phones, with a monthly fee of 10 yuan. Mobile QQ2007 realized the single video chat of mobile phone. But the demand for mobile phones is very high.
QQ grade was originally calculated by the hour. During that time, most QQ users were hanging up QQ, and then many media accused them of wasting their energy. With the intervention of relevant departments, Tencent changed the QQ level to days, as long as it is online for two hours every day, it is one day. Half an hour or more and less than two hours is half a day.
Ma is currently the CEO of Tencent Computer System Co., Ltd. ..
197 1 year1month, born in Chaoyang, Guangdong.
1989-1993, majoring in computer science, Shenzhen University.
1993-1998, as a software engineer of runxun communication development co., ltd.
1998, founded Tencent computer system co., ltd.
QQ release history
QQ2007 Beta 4 (July 26th, 2007)
QQ2007 7.0 Beta3(2007.06.20)
QQ2007 Beta2(2007.05. 17)
QQ2007 Beta 1(2007.02.08)
QQ2006 Official Edition (2006+02.438+0)
QQ2006 Beta3(2006.09. 14)
QQ2006 Beta2(2006.05.08)
QQ 2006 beta 1(2006 . 03 . 14)
QQ 2006 beta 1(2006 . 03 . 10)
QQ2006 New Year Beta2(2006.02.09)
QQ2006 Lunar New Year Beta 1 (2006.5438+0.20)
QQ2005 Official Edition (2005.438+00.27)
QQ2005 Beta3(2005.09.20)
QQ2005 Beta2(2005.06. 13)
QQ 2005 beta 1(2005 . 04 . 0 1)
QQ2005 Spring Festival Edition (2005.02.02)
QQ2004II Official Edition (2004.438+02.28)
QQ 2004 ii beta 3(2004. 12. 14)
QQ 2004 ii beta 2(2004. 1 1.08)
QQ2004II Beta 1(2004.09.29)
QQ2004 Official Edition (September 9, 2004)
QQ2004 beta (2004.07. 12)
QQ2004 Olympic Games
QQ2004II Traditional Chinese Official Edition
QQ2004II English Official Edition
QQ 2003 iii build 0 1 17(2004.0 1. 17)
QQ 2003 iii beta 4(2004.0 1.02)
QQ 2003 iii beta 3(2003. 12.04)
QQ 2003 iii beta 2(2003. 1 1.20)
QQ 2003 ii 0925(2003. 10. 14)
QQ2003II Beta2(2003.09. 17)
QQ2003 Beta4(2003.07.24)
QQ2003 Beta3(2003.07.03)
QQ2003 Beta2(2003.06.24)
QQ 2003 beta 1(2003 . 06 . 17)
Qq 20021230beta3 (March 6, 2003)
QQ2002 0630(2002.07.0 1)
QQ 20020510 (May 9, 2002)
QQ2002 0305b(2002.04.03)
QQ 200 1 1220(200 1. 12.24)
QQ200 1 1 125
Oicq2000 official edition
Oicq2000 a (2000. 10)
Oicq Beta3
Oicq Beta2
Oicq Beta 1( 1999.02)
The Development History of Tencent Company
1998 1 1 The company was established in 10, and launched a wireless Internet paging solution.
1999 Tencent's instant messaging service was launched in February, and it was interconnected with wireless paging, GSM short message and IP telephone network.
1999165438+10, the number of registered QQ users exceeded/kloc-0,000,000 in October.
In April 2000, the number of registered QQ users reached 5 million.
In May 2000, the number of simultaneous online users of QQ exceeded100000 for the first time.
People's Daily on May 28th: At 20:43 pm on May 27th, the number of simultaneous QQ users exceeded100000 for the first time. In June, Q registered users exceeded10 million.
In June 2000, "Mobile QQ" entered Unicom's new mobile life.
2 1 has far-reaching significance for many Tencent QQ and Unicom mobile phone users. Thanks to the efforts of Tencent and Shenzhen Unicom, the "Mobile QQ" menu is embedded in the first batch of 10000 STK cards of Shenzhen Unicom's "Mobile New Life" service, which is more convenient and quick to use. The "mobile QQ" service in the card includes the functions of sending information, inquiring information, inquiring friends' status and inquiring Tencent QQ users through different conditions.
In 2000, version QQ2000 was officially released in June 165438+ 10.
20011www.tencent.com ranks 6th in China.
On 65438+1October 3 1 day, NetValue published the rankings of Internet websites and entities in five Asian countries and regions, including data from Hongkong, China, South Korea, Singapore, Taiwan Province Province of China and China, and www.tencent.com, China ranked sixth.
In February of 2000 1 year, Tencent QQ online users successfully broke through the110,000 mark, and the number of registered users has increased to 50 million.
In March 2002, the number of registered QQ users exceeded 654.38 billion.
In July, 2002, he advocated industry self-discipline and signed the China Convention on Self-discipline of Internet Industry.
On June 5438+ 10, 2002, the first QQ Star Trial of "Q Human Q Life" was successfully held.
From June 5438+00 to February 2002, the first "Q People Q Life" QQ Star Trial was successfully held, which further integrated the QQ image into the lives of modern young people.
From June 5438 to February 2002, Tencent was recognized as "the key software enterprise in Shenzhen in 2002".
Tencent was named "Key Software Enterprise in Shenzhen in 2002" by Shenzhen Science and Technology Bureau, Shenzhen State Taxation Bureau, Shenzhen Local Taxation Bureau and Finance Bureau.
QQ Game, launched in August 2003, once again leads the Internet entertainment experience.
In September 2003, the number of registered QQ users rose to 200 million.
In September 2003, Tencent Communication (RTX), an enterprise-level real-time communication product, was launched.
On September 9th, the launch conference of enterprise-level real-time communication product "RTX" was held in Beijing Kerry Center. It marks Tencent's entry into the enterprise market as the first enterprise real-time communication service provider in China.
Tencent Messenger (Tencent TM for short) was released from June 5438 to February 2003.
12 On June 5438+05, Tencent's latest instant messaging software, Tencent Messenger, was released for users in the office environment to download and use.
In February 2003, 65438 was once again recognized as "the key software enterprise in Shenzhen in 2003".
On June 5438+ 10, 2004, China Monternet won three awards: Best Progress Award for Monternet Partners in 2003, Best Performance Award for Monternet Interactive Business Partners in 2003, and Best Performance Award for Monternet SMS Business Partners in 2003.
In April 2004, the number of registered users of QQ reached a new high, breaking through the 300 million mark.
In May, 2004, it ranked fourth in "Top 2003 Shenzhen Software Enterprises 100".
On June 16, 2004, Tencent Holdings was officially listed on the main board of the Hong Kong Stock Exchange with stock code 700. Is the first China Internet company listed on the main board of Hongkong.
In July 2004, it ranked 25th in "Top Private Enterprises in Guangdong Province 100 in 2003".
In August, 2004, QQ games broke through 620,000 people online at the same time, becoming the largest leisure game portal in China.
On August 27th, 2004, Tencent QQ Game () exceeded 620,000 people online at the same time. The trial operation of QQ game began on August 18, 2003. In just one year, the maximum number of simultaneous online QQ games has increased from 100 on the first day of trial operation to more than 620,000 now. This also marks that QQ games have become the largest casual game entrance in China and even the world.
In September 2004, in 2003, it was ranked 29th in the "Top 100 Taxpayers of Private Enterprises".
On June 5438- 10, 2004, Tencent was rated as one of the "websites with the largest market value" in China.
On June 22nd, 2004, 10, in the just-concluded "Top 2004 China Commercial Websites 100" survey, Tencent. Www.qq.com ranks first, ahead of Sina, Sohu, Netease and other portals. At the same time, Tencent QQ.COM was also rated as one of the "top five websites with the largest market value" in China. This shows Tencent. Com(www.qq.com) has become a powerful portal in China and one of the most influential portals in China.
From June, 5438 to February, 2004, Tencent ranked 17 in "Asia-Pacific Top 500 Hi-Tech in 2004".
Tencent ranked17th among the top 500 high-tech and high-growth companies in Asia-Pacific in 2004 by Deloitte International Accounting Company, with its business growth of 65,438+0,398% in the past three years.
In June 5438+February, 2004, the highest simultaneous online QQ game broke through 1 10,000. This is the online new high of leisure game platform created after QQ game online exceeded 600,000 in August 2004.
From June 5438 to February 2004, Tencent built the first fashion entertainment portal in China.
QQ.COM has made great achievements in more than one year since its launch. Ranked fourth in Alexa's domestic portal, and ranked third or fourth on the home page and three major channels.
In February 2004, 65438 was selected as "Top 50 Private Enterprises in Shenzhen in 2003".
From June 5438 to February 2004, Tencent has independently developed nearly 30 copyrighted software products.
June 5438 +2005 10, Tencent was recognized as "the key software enterprise in Shenzhen in 2004".
In February 2005, the highest number of simultaneous online users of Tencent QQ exceeded100000.
On February 6th, 2005, the number of simultaneous online users of Tencent QQ exceeded100000 for the first time. Since the online number of Tencent QQ exceeded 654.38+10,000 in May 2000, it only took four years to reach the growth of 100 times.
In April 2005, Tencent was awarded the title of "2004 Shenzhen Advanced Intellectual Property Unit".
On April 22, 2005, Tencent won the third place in the advanced unit of intellectual property protection in Shenzhen. The first two are Huawei Technologies Co., Ltd. and ZTE Corporation. On the same day, Yan Xiaohong, deputy director of China National Intellectual Property Administration, led a delegation to inspect the intellectual property protection work of Tencent, and made a positive evaluation: Tencent took the lead in launching instant messaging software QQ in China, and successfully operated it for so many years, creating the brand image of QQ Penguin Cartoon, which has great influence and has become the representative of China Internet enterprises in copyright protection and utilization. Deputy Director Yan Xiaohong also pointed out that the two sides should strengthen communication and cooperation and safeguard the legitimate rights and interests of copyright assets such as Tencent QQ Software and Penguin Cartoon Image.
In May 2005, Tencent ranked 25th in "Top 2005 China Software Industry 100 Enterprises".
12 in may, 2005, Tencent ranked among the 100 enterprises with the largest software industry in China in 2005, which was approved by the Ministry of information industry according to the data of the 2004 national statistical annual report of software industry and the sum of three indicators: software product income, system integration income and software service income.
In September 2005 and 2004, it ranked 30th among the "Top 100 Taxpayers of Private Enterprises" in China.
Tencent was selected as one of the "Top 100 Taxpayers of Private Enterprises" in 2003, and ranked 30th in the "Top 100 Taxpayers of China in 2004" jointly selected by People's Republic of China (PRC) State Taxation Administration of The People's Republic of China and China Taxation magazine on September/0/2, 2005. At the same time, it ranked 30th in "Top 70 Taxpayers in China in 2004".
In 2005,165438+10.65438+/kloc-0.65438+/0.65438+March, the number of QQ users fantasizing at the same time exceeded 500,000.
QQ Fantasy is a large cartoon role-playing multiplayer online game developed and operated by Tencent for two years. Since 3: 00 p.m. on October 25th, 2005/kloc-0, the public beta has been fully launched. On the day of public beta, the number of simultaneous online users exceeded 1.3 million, and then the number of simultaneous online users continued to rise, reaching 500,000 at 1.654.38+0.03 at 2: 50. At the same time, QQ Fantasy was included in the second batch of "China National Online Game Publishing Project" evaluated by the General Administration of Press and Publication.
June 5438+October 2006 10, Tencent online games were selected as "online game products suitable for minors".
125 October, 65438, QQ Fantasy and QQ Pets were selected as the second batch of online game products suitable for minors by the Ministry of Culture. This is the second time that Tencent's concept of green grid Games has been affirmed by the society and the government since four online games such as QQ Pavilion were selected as the first batch of online game products suitable for minors in August 2005.
In May 2006, Tencent was recognized as "Shenzhen Intellectual Property Advantage Enterprise".
With the implementation of "Shenzhen Intellectual Property Advantage Promotion Plan", Tencent was recognized as "Shenzhen Intellectual Property Advantage Enterprise" on May 16, 2006, and became one of the first enterprises to receive the title. Huawei, BYD, ZTE, Skyworth and other companies also won this honor, and Tencent ranked fourth.
In June 2006, Tencent was recognized as a key software enterprise in the national planning and layout in 2005.
On June 6th, the National Development and Reform Commission, the Ministry of Information Industry, the Ministry of Commerce and State Taxation Administration of The People's Republic of China jointly issued the Notice on Publishing the List of Key Software Enterprises in 2005 (NDRC[2006] 1040). The list of key software enterprises in the national planning and layout in 2005 was published, and Tencent was awarded the honorary title of "Key Software Enterprises in the National Planning and Layout" after joint examination by the National Development and Reform Commission, the Ministry of Information Industry, the Ministry of Commerce and State Taxation Administration of The People's Republic of China.
In September 2006, Tencent became a pilot enterprise of independent innovation in Guangdong Province.
In September 2006, in order to implement the spirit of the Fifth Plenary Session of the 16th CPC Central Committee and the National Science and Technology Conference, promote Guangdong enterprises to become the main body of technological innovation, and enhance the independent innovation ability and core competitiveness of Guangdong enterprises, Guangdong Province decided to carry out pilot work of innovative enterprises in the whole province. Tencent, as the representative of independent innovation enterprises in Guangdong Province, became the first batch of pilot enterprises. The pilot will better promote Tencent's innovation work, and Tencent will also formulate a set of self-renewal and self-development mechanisms, and continue to regard "independent innovation" as the core pillar of Tencent's survival and development.