Each profession has its own characteristics, including those with panacea and others with pure output
Explain the professional terminology, MT: responsible for attracting hatred from monsters in the team and allowing monsters to attack themselves. , receive treatment from teammates.
DPS: Damage output profession, which is used to fight monsters.
Nanny: Treats, adds blood to teammates, and ensures the survival of MT.
Warrior (ZS): Defense/Rage/Weapon Team Responsibilities: MT/DPS
Hunter (LR): Beastmaster/Shooting/Survival Long-range physical attack with pets Professional Team Responsibilities: DPS
Shaman (SM): Element/Restore/Enhance Element is a long-range legal damage output, recovery is a treatment, and enhancement is a melee physical output. Team Responsibility: Milk/DPS
Rogue (Stalker DZ): Assassination/combat/sharp melee physical output profession, the benchmark of DPS, with strong control in PK Team Responsibilities: DPS
Mage (FS): Arcane/Fire/Frost ; Known as Blizzard’s son, he has been strengthened and never weakened (of course, BLZ’s sons are everywhere). Remote legal output profession, DPS benchmark, with strong control ability in PK. Team responsibilities: DPS< /p>
Druid (XD/Little D): Balance/Wild/Recovery; The balance talent is a long-range magic output, the wild talent can be MT and melee DPS, the recovery talent is healing. Team responsibility: T/milk/ DPS
Paladin (QS): Holy/Defense/Retribution; The most powerful standing healer, the most powerful MT profession in the current version, the most powerful melee output in 3.05-3.13 (now used by weakened). . . Team Responsibility: MT/Milk/DPS
Warlock (SS): Pain/Demon/Destruction remote magic output profession, DPS is also very powerful in the current version Team Responsibility: DPS
Death Knight (DK): Evil/Blood/Frost is an emerging profession in the 1980s. It is known as the illegitimate son of Blizzard. It has powerful melee output and a powerful MT profession.
Team Responsibilities: MT/DPS