Everyone should have heard of the term "killing acquaintances" in real life. This is a somewhat common bad character in interpersonal communication. It refers to the formation of a strong bond between acquaintances. Trust, but one party uses this trust to gain more benefits from the other party, and also deceives the trustor in order to give him preferential treatment and benefits. This phenomenon exists between people, as well as between merchants and clerks. So is there such a situation in the game?
If it is "killing familiarity" in the game, then the system will detect old players, or players who often play the game diligently, although they already have enough resources in the activity , get all the rewards you can get, but in some places that rely on luck, there will always be countless bad luck, such as never being able to draw a new shikigami, and finally getting a shikigami again. Or if it is drawn multiple times, Yuhun will never be able to strengthen the desired attributes, etc.
The system defaults to hard-working players as "acquaintances", and then recommends many rare "discount gift packs" in the game, but in fact the gift packs are not very favorable, nor are they very rare, they are just ordinary gift packs. That's it. Except for the newcomer gift pack, no gift pack is absolutely discounted. You have to compare it with your own financial strength to determine whether it is worth it. When old players return, there will also be recommended return gift packs. It is also not recommended to obtain them. Return activities are still possible.
Many players suspect that the game has a "fragment detection system". That is, when the player is piecing together the fragments of a rare shikigami, the player waits until it is almost finished, or not long after the piece is finished. There is a high probability of drawing this pieced together shikigami. This will make the player feel that it was all in vain when piecing together the pieces. They worked hard to piece together one, and then draw another one. Sometimes, there are even more than one. There is an indescribable feeling of frustration in the player's heart.
If you draw the pieced-together shikigami before the contract is synthesized, then the hard-earned fragments can still be used, exchanged for other fragments, or sold directly, but if it has been synthesized In the contract, a new shikigami was drawn, which would be really embarrassing. If this shikigami happens to not need Unit 2, the matter will become sad. When everyone is piecing together the shikigami, they have encountered Have you ever experienced anything like this? Do you encounter it often?
Are there any players like this who can’t draw out a new shikigami several times in a row? In the end, they can only piece it together one by one. However, the current frequency of new shikigami is too high. A new shikigami is released every five weeks. God, it seems that players are a little too late to piece together the shikigami. If you want to fight Shikigami, you must at least have a bowl. Bowls are basically smashed into pieces from Hyakki Yakou. It is difficult to smash the bowl when the probability is not UP. After smashing the bowl, it is also difficult to replace the pieces. It’s hard to do in five weeks.
In fact, a shikigami debut event lasts for 2 weeks, and players only have 3 weeks to piece together the pieces. During these 3 weeks, there may not necessarily be an event to increase the probability of Hyakki Yakou. It is currently difficult for players to draw new shikigami. I don’t know whether it is because of the system’s “killing familiarity” or because shikigami debut too quickly.